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Gamemaker studio 2 forums
Gamemaker studio 2 forums












  1. #Gamemaker studio 2 forums pro
  2. #Gamemaker studio 2 forums Pc
  3. #Gamemaker studio 2 forums Bluetooth

What I did was make it a 12-button controller (including POWER, which you shouldn't need to use unless you think of something fancy) with six axes. You should consider the buttons and other inputs of a Wii remote now. You must configure a "Virtual Joystick," which will create a pretend plugin that the computer thinks is a game controller. Once you have downloaded, installed, and setup everything from the link above, you should be able to find "Configure Joysticks" in a program files menu or in "All programs" on your Start menu. Now you need two programs to make the Wii remote's signal be understood by both the computer and Game Maker. Once you click "Finish," you will have connected a Wii remote to your PC. Eventually, on the next window, an icon will appear with two green arrows indicating the connection was successful. At the bottom, quickly click "Skip pairing" and keep holding down 1 + 2. Clicking on that once (on a Widcomm display) and then clicking "Bluetooth Setup Wizard" at the left toolbar will take you to a menu. An icon should appear that says "Nintendo RVL-001" or something similar.

#Gamemaker studio 2 forums Bluetooth

Assuming you have your Bluetooth adapter set up, all you have to do is search for any devices in range while holding 1 + 2 on the Wii remote. Compatible Bluetooth adapters are listed at. The first thing you need to do to hook up your Wii remote is to connect it to Bluetooth. Otherwise, a Wii remote costs around 40 US dollars and a decent, reliable Bluetooth dongle can probably be found easily on Amazon or eBay for 30 US dollars. If you have a Wii and a Bluetooth dongle already, this will be no problem for you.

gamemaker studio 2 forums

Really, the only commercial products you need for this is the Wii remote and the Bluetooth adapter.

#Gamemaker studio 2 forums pro

Download at, or other mirror sites)ĥ.Game Maker 6.0 or higher, you do NOT need the Pro edition What you need to use the Wiimote on Game Maker:Ģ.Bluetooth dongle (I used a Kensington 2.0 USB Dongle running version 4 of the driver, most other mainstream Bluetooth adapters work as well)ģ.GlovePIE (freeware program to interpret and emulate Wii output and input, download at )Ĥ.PPJoy (freeware program to create virtual joysticks that GlovePIE can emulate Wii signals into, and hence make it readable on Game Maker. Some experiments are still incomplete, but, in the spirit of freeware and stuff like that, I decided that I should share my discoveries and allow other Game Makers to toy with this new opportunity.

#Gamemaker studio 2 forums Pc

I have successfully connected the Wii remote to my PC with Bluetooth, used the GlovePIE emulator and PPJoy freeware programs to convert its signals into something the PC interprets as a game controller, and had Game Maker read it. Have you ever wondered whether it was possible to make a Wii game with Game Maker? Have you ever wanted to use the Wiimote's motion sensing for your Game Maker projects? If not, here's a moment of inspiration.














Gamemaker studio 2 forums